Play 360 | Tākaro Hurihuri
Time
15 minutes
Skill focus
Batting
Throwing
Complexity
Group size
Large
Playing in at least two teams – batting and fielding – Batters hit balls 360 degrees around the arena. They run around cones to score while the fielding team collects the balls. The team with the most runs wins. Lots of quick changes, lots of action.
Setup, Equipment & Instructions
- Split the Smashie group into teams of 3-4. One team to bat, all other teams to field together.
- Batting Smashies have to hit a set number of balls. The Smashie has 360 degrees in which to do this.
- 2 Smashies bat at a time, with other team members feeding the batters.
- Batting Smashies run around the outside cones as many times as they can, while the fielding Smashies return all the balls into the bucket and call “stop”.
- Rotate teams through batting as often as possible.
You may also like these games
Tic-Tac-Toe Challenge | Korewhiti
Skill focus
Batting
Throwing
Complexity
Group size
Large
Time
15 minutes
Playing in pairs or small teams, Smashies move, throw and catch across a tic tac toe grid to get three squares in a line. You’ve got to think and move quickly!
Smash off! | Haukuru Taumāhekeheke
Skill focus
Batting
Throwing
Complexity
Group size
Large
Time
15 minutes
Using a wall or net, Smashies play in pairs – one feeding the ball, and one batting. The batter hits the ball into the wall or net scoring points as they do Smash Off can be extended in a range of ways to increase the challenge!
Tapu Ae
Skill focus
Batting
Throwing
Complexity
Group size
Large
Time
15 minutes
Two teams play against each other to try and knock the opposing team’s balls off their cones. With scoring zones, a kaitiaki and a lot of movement, Tapu ae gets everyone involved.