Setup, Equipment & Instructions
Set up a circuit with a range of skill challenges. All Players have one chance to complete each challenge before moving on to the next.
- Throw Down: Set up a target (such as a set of wickets) and a distance cone. Standing at the cone, each Player throws to hit the target. A hit equals 10 points.
- Hit the Spot: Set up a target (such as a bucket or circle of cones) at a set distance. One Player underarm throws the ball for another Player to hit. Hitting a target equals 10 points. The Players then swap roles.
- Catch Me If You Can: One Player hits from a designated area, for another Player to catch. Each catch equals 10 points. The Players then swap roles.
- The Impossible Bowl: Set up a target to bowl towards – into a hoop, at a shoe, under an object. Hitting the target equals 10 points.
- Defend the Gate: Player vs Player – set up a gate of cones that are a suitable width to challenge the fielders to protect (including the need to dive). Player A hits from a zone towards the gate, with the aim to get the ball along the ground past Player B. If it is fielded, Player B scores 10 points, if it goes through the gate Player A scores 10 points. The Players then swap roles.
- One Stump Challenge: Players work in pairs, one using a wicket as a bat, one underarm throwing the ball from 5 metres (min) away. For each consecutive hit by the batter, they score a point. As soon as the ball is missed, the batters change. Each batter only has one 'innings' of hits.